Life is Good
DESIGN 11 | Spring 2024
Worked with a team of four to create an interactive game chronicling the life of a plastic bag (controlled by the player — you) after it was discarded at a store.
Software: All assets & animations were created from scratch in Figma.
Figma Animation:
“Let’s Fly!”
The plastic bag floats into the street,
where it happens to get picked up…
Sketching + Ideation
Sketches of the assets & pathways I used
as the basis of my vector drawings in Figma.
Click for a closer look!
Wireframing
First iteration of the game’s theme, flow, and basic assets.